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Semiconductor Articles and Essays |
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Ken Hollings. The
Wire magazine |
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Cross Platform Sound
in other media. This month: Ken Hollings finds virtual cities, digital
earthquakes and viral ruins in the shattering audiovisuals of Semiconductor. When
they perform live, there's nothing to see. Just two figures hunched
over laptops in darkness, arms occasionally reaching through the field
of light cast by a carefully positioned lamp. Nobody's really paying
much attention to Ruth Jarman and Joseph Gerhardt, the shadowy duo behind
Semiconductor's audiovisual assaults upon human consciousness. Over
the past four years, from their hideaway in Brighton on England's south
coast, they have been creating a stream of sound films, computer-animated
music videos and multimedia happenings that explore the deep new terrain
opening up in the cracks between the visual and the auditory, the abstract
and the figurative, the spontaneous and the pre programmed. On screen,
an electrical storm rages in slabs of the dark sky between tower blocks.
Cities of gigantic proportions come apart, reassembling themselves according
to a disturbing logic that only they seem to understand. Cellular entities
battle each other in a dazzling sub molecular domain. Dimensions heave
and shift. All sense of scale and stability has long since disappeared.
Semiconductor is the brand name for digital noise and computer anarchy. "We
spend a lot of time removing default settings in the computer which
try to keep things 'clean' or 'realistic' and alternatively try to find
approaches which may disrupt the way software has been trained to present
information," Jarman and Gerhardt explain. "We need to steer
it rather than be steered by it. The computer is considered to lack
soul, but our demands require it to overcome this." Advances
in the real-time processing of audiovisual data not only mean that old
hierarchical relationships between music and moving imagery are being
dismantled, but new hybrid forms are also coming into being. The line
between abstraction and representation is rapidly becoming blurred.
Reflecting electronic music's plunge into digital noise and sample degradation,
Semiconductor have proposed the notion of "Artificial Expressionism",
an appropriately functional term for a historically messy territory.
"It appears as a contradiction," they concede, "yet it's
actually suggesting something playful. It informs a pledge between the
artist and the computer. The 'artificial' is representing something
very rigid which exists as a series of rules and made up of zeroes and'
ones. By bringing expression to this, which is the human element, we
are introducing a form of chaos which disrupts any predetermined outcome." The
perfect expression of this creative chaos lies in the tensions the duo
chart between the self-replicating grandeur of urban architecture and
the forces of nature activated in storms and earthquakes. "They
set a scale, a human scale and a point of reference. Earthquakes and
natural disasters are reminders of our place in our constructed environments
and of the bigger picture. We use them as animation tools to deconstruct
and mess things up. They are tools, in the same way computers are to
us." From the dancing buildings in Earthquake Films, giving visual
form to songlines 'sung' into being by an earthquake, to the electrical
meltdown of Retropolis and somber flickering of Inaudible Cities: Part
1, Semiconductor trace the outline of structures in a state of flux,
and mark the effect of sound travelling through the visual order of
things. In
2001 Semiconductor took the step of releasing eight of their sound films
on the Hi-Fi Rise: Sonic Cities From Another Timeline DVD, one of the
first ever independently released DVD-ROMs. The interface for accessing
the ROM presented the film choices within an architectural arena awaiting
exploration. "linear" shows the subatomic vibrations of a
city made up of tiny resonating wires; "New Antics" captures
simple life forms in action; while "Migration" offers a voyage
through a constantly evolving landscape. Also included is their sense-shredding
60second "sound recording of the 20th century", "A-Z
of Noise", "With
this piece we started with a single black frame of video and added a
filter that cleans and sharpens the image each second for the one-minute
duration, similarly with the audio, starting off with a one second sound
clip of noise and using a noise reduction process to sterilize the information.
So as each medium of sight and sound had a digital cleansing process
applied to them It brought out qualities and matter that wasn't there
before and letting the computer reveal something very true to itself
but directed by us. This introduced a nice contradiction, trying to
clean pure noise, where noise is all the unwanted information we experience."
Created in 1999 and lexically flipping Russolo's 1913 Futurist tract
The Art Of Noises, its scrambled digital graininess expresses, as Semiconductor
explain it, "a growing paranoia of civilization imploding or even
exploding, and that this was to be longed for, not feared" . Also
included on the DVD is a selection of work by other artists working
in the same area of sound film and
music video, including People Like Us and Yvette Klein. Semiconductor
have worked with a number of musicians and labels, most notably creating
music videos for Fat Cat Records and 'DAT Politics, creating sleeve
art for innovative Mikrofisch offshoot Supremat, and becoming resident
visual artists for Warp's recent Nesh club nights in London. "Not
only does this allow us to develop our skills and see new potentials
in our relationship with the computer, but we get to form work and take
risks we wouldn't necessarily do in our own work. Fat Cat In particular
have a very trusting approach towards their artists, and their reputation
proves this pays off. You don't often meet producers who generously
give you total freedom, Fat Cat also lends us their audience, giving
our work a different context;" Standouts
have included the dreamy video narrative for "Green Grass Of Tunnel"
by Iceland's Mum, transforming the lighthouse and valley where the group
used to live into a darkly protean version of Moomin Valley, and QT-Digital
Anthrax, a delirious pixel world where viruses battle it out for the
survival of the fittest, accompanied by QT's 56 second composition "qqq".
The duo has also been picked to set up a site specific installation
with sound animations to accompany work by sculptor Richard Wentworth
at Venice Biennale's Zenobio Pavilion, opening this month. Digital
Anthrax, which now forms part of their: live audiovisual set, points
towards a regime in which animated forms hurl themselves, like' abstract
cartoon characters, into real-time conflict. "We program our own
3D environments which we navigate and have audio triggers synced with
animations. The alternative Is to fall for digital clichés or
use real-time programs which tend to control the output." Expectations
are dislocated; senses re-engaged. " Noise is unwanted sensory
information," Semiconductor remark in relation to their live work.
"In the world of computers everything is clean, so for humans to
live comfortably they need to add some noise. The idea of noise is both
visual and audible. We see a parallel of senses, not a joining of two
senses, but [treating them as] the same thing. Feels like computer anarchy.
Computers can only simulate it. " Website: www.semiconductorfilms.com This article was published in The
Wire issue 232 June
2003 |
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Kathy Battista and Brandon Labelle. Absolut Generations Essay |
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Absolut Generations Catalogue essay Generative
Cities: Wentworth and Semiconductor By
Kathy Battista and Brandon Labelle The
city is both backdrop and stage set for an elaborate productions namely,
the performance of everyday life. The comings and goings, of friends
and strangers, intertwined and commingling in conflicting flows, formed
and informed by the appearance and disappearance of centres and margins,
markings and their erasure, all connote the city as theatrical space.
For urban theorists such as Richard Sennett, such space is always slightly
ahead of our ability to understand and read its signs. The city is both
corporeal and phantasmic, a site for the political articulation of ideology
and the imaginary or ghostly passing of voices. (1) British
artist Richard Wentworth revels in the performance of everyday life.
For twenty years he has walked the length of the Caledonion Road, close
to his home in London, acting as anthropologist, explorer, and flaneur.
His photographs and installations document urban banalities that seem
abnormal or out of place: a battered jug resting on the end of on iron
fence, a giant can of peas holding a door open, a pair of rubber gloves
wedged into a small opening in a wall . As an artist Wentworth is concerned
with urban detritus and the architecture that supports it. Avoiding
the stylish minimalism of some of his generation, Wentworth's interest
instead lies in the precarious, crumbling, yet resistant fabric of the
city - where the city reveals its own 'geo-graphics'. Italo
Calvino writes of the city that we only know when we are slaves to it:
"The city appears to you as a whole where no desire is lost and
of which you are a part, and since it enjoys everything you do not enjoy
you can do nothing but inhabit this desire and be content. Such is the
power, sometimes called malignant, sometimes benign, that ... the treacherous
city possesses. '(2) The
invisible city thus makes itself apparent in a performative desire -
it overwhelms, terrorises, and excites at one in the same instant. It
is this city that Wentworth knows. In this increasingly globalised and
sterilised age, London delivers up the debris of transformation in the
derelict and forgotten, the gentrified and dilapidated. Wentworth attempts
to recall, to re-figure, the layers of the city and the history embedded
in the streets, windows, and doors that are the subject of his work.
He understands the city in flux, its inhabitants powerless to fight
against its tide. Semiconductor's
films share with Wentworth's photographs on engagement with the landscape
of cities, finding inspiration in the fabric of the built - and unbuilt
- environment. Their work features abstracted cities morphing, multiplying,
and revolving, or being violently shattered to their core. High-rise
buildings evolve from their foundations and replicate themselves, landscapes,
swell and retract, architecture resonates or topples like a house of
cards. Their films and animations integrate digital and analogue processes,
ranging from customized computer software in Inaudible Cities (2002)
to found photographs and handmade cut outs resembling Halstenwall (3)
in Retropolis (1999). Describing their work as "making films out
of sound", Semiconductor bridge the disciplined of visual arts,
film; and music. Where Wentworth uses the city's props and their various
juxtapositions to describe its inherent fluidity, Semiconductor construct
their metropolis from abstract sounds. Their handmade sets and found
photographs parallel Wentworth's practice, but their digital processes
reflect a new generation of media finding its way into contemporary
art. While
Semiconductor's multi-media work corresponds with Wentworth's across
generations, their distinctive approaches reveal alternative viewpoints
on our on life and how art may operate to image such life. These differences
are represented in their respective ABSOLUT portraits. In ABSOLUT Wentworth
the artist supports the signature bottle on a first edition of Modern
English Usage which, in turn is supported by a rectangular mirror. The
celebrated reference book finds its text reversed as is the rear view
of the bottles famous script. 'Leonardo was here', says the photograph.
ABSOLUT WENTWORTH is typical of the artist's photographic tracking of
found objects, that have become signs half-erased or smudged by history,
but which signal a semiotic jouissance (following Roland Barthes, Wentworth
takes pleasure in the drift of meaning) that accentuates the tiny fractures
and fissures of urban life. Photography, for Wentworth is a roving eye
parallel to the artist's pedestrian viewpoint - Wentworth is on the
street, up-close and inside the fugitive flow of the city. Such
perspective shifts in Semiconductor's work, as seen in their ABSOLUT
portrait. The static photograph is animated in the pixilated virtuality
of a digital audio-vision where the computer functions as a co-conspirator.
Merging electronic music with the visual arts , Semiconductor's urban
space is rendered fantastic - hyper-real, full of digital noise, and
infused with computer-generated life. ABSOLUT SEMICONDUCTOR is an animated
digital landscape, where bottles resemble buildings that suggest an
urban fabric. The sound of the ABSOLUT bottles clanging together creates
on unstable environment, like fault lines shifting during an earthquake.
Semiconductor constructs the city as cinematic fantasy, a 'sonic city',
full of vibration; all signs are in flux, trembling with their inherent
instability, all objects shift and mutate. In contrast, the city as
theatre is marked as found for Wentworth, always already there, preceding
discovery. Thus we can read ABSOLUT SEMICONDUCTOR and ABSOLUT WENTWORTH
across degrees of 'animation': the latter traces the residue the city
produces, whereas Semiconductor re-enacts such productions by imaging
and amplifying their collapse. The
city, as theatrical space, has as one of its players the ever-present
figure of the brand name as signage that leaves its mark on objects
and buildings." Richard Wentworth and Semiconductor's collaboration
with ABSOLUT articulates, as a kind of double take - from the local
images of London to the digital renderings of the global city - art
and advertising as outlets for signing the world. Generations are bridged
in practices that simultaneously embrace and interrogate the city. Mind
the Gap. 5 1
See Richard Sennett, The Fall of Public Man, London: Penguin Books,
220 edition 2
Italo Calvino. Invisible Cities, London: Vintage, 1997 edition, p 12. 3
Holstenwall is the home of the 1920s classic German Expressionist film
The Cabinet of Dr Calighari, directed by Robert Wiene. 4
Brett Stele has written recently on the relationship between architecture
and branding in his article ‘ Absolut Mies, Absolut Modern’,
in AA Files 48,2003 ,pp 2-14. 5
The authors would like to thank Nina Kreiger for her thoughtful comments
and diligent editing June 2003 |
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Absolut Generations Catalogue essay |
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A CONVERSATION
BETWEEN RICHARD WENTWORTH AND SEMICONDUCTOR
(AS IMAGINED BY RW) RICHARD WENTWORTH: The thing we
call London is a city-state. Brighton, where you live, is part of that
economy but 60 miles separate us. I was thinking how funny it was that
we first met 'on the telephone'. The phone is an agent of conversation
and reciprocation where you interpret qualities in other people - but
you have to turn detective to achieve very much. SEMICONDUCTOR: Maybe we will remember
this adventure as telephone dating? Perhaps the most imaginative thing
we have done is to generate enough mutual trust and goodwill to give
our collaboration a chance to succeed?
RW: I feel like a found object,
actually. Is this art's answer to Blind Date? SC: Well, without an instinct for
making our own luck, we were never going to develop the working confidence
to generate a collaborative approach. Anyway, your own working methods
are assembled to avoid the bombastic, which helps. Asking a pair of
artists to work back to back with a third one in an unknown space, framed
by very dense cultural contexts is a sort of obstacle course. Why not
test ourselves to see if we're}it enough? RW: Working as a pair, is this a
way of keeping fit? About half the letters in the two words, competition
and collaboration are shared. How do they work for you two? Are the
diplomatic negotiations in a project like this one anything like the
way you develop work between yourselves? SC: You described us as voyagers,
and there are two distinct areas that we have to laminate together when
we 'travel' - first there's how we trust and challenge each other
and divide up the labour, but then there's our sense of audiences -
ones which both participate and criticise. Our strength, perhaps, is
that we really admire each other's work. RW: People are mostly unaware how
elaborate the so-called art world is. On the one hand it's a small self-regarding
tribal thing, but it's really an illegible tessellation of parts, which
over and under lap, and it's certainly multi-dimensional. You both know
a lot about sculpture, but your sensitivity to film, to music, to sound,
to noise, seems to have led you through architecture to a kind of dream
urbanism - a world that you fly through. That's a metaphor, perhaps,
for the fugitive feeling of modern lives. Itchy feet, in two places
at once, always on the move. Perhaps we all live by peripheral vision
now? Once we were inhabitants, but now we are ‘exhabitants'. SC: When we all traveled to Venice
in mid-April, we enjoyed discovering how swiftly we were moving across
subjects in our conversations - lots of rhyming intimacies mixed up
with bigger concerns. RW: I liked the way you spoke about
light and weather and living on the edge of the land. (A Puerto Rican
friend said that people who live on islands always think they live at
the centre of the world - the English never doubt this). I also liked
the way you talked about plants as if they were small-animated artworks,
looking for light and surviving stressful salty weather conditions. SC: Plants are like artists. RW: I think you have one really
timeless interest the lie of the land. Your work reminds me how
odd landscape is, something we only witness from our 'point of view'.
You seem very alert to the politics of the land - the way it takes up
form and colour, the way we shape it, travel in it, survey it and view
it. The way we divide it up. We might build something in Venice like
a wall; but we want it to be neither canal nor fondamenta. We hope it's
permeable, we hope to share this experience, to merge space. Is that
right? SC: Well, travelling with other
people is a kind of curatorial event. Venice itself is a sort of slowed
down road movie in which you become very conscious of assembling diverse
encounters. Anonymous discarded photo albums are sometimes like catalogues
to exhibitions you missed. Somehow we'd like to borrow from that form
- constraints of time and place often generate the best work. We think
our job, curatorially, is to be successful tourists of the Palazzo Zenobio
space. We like the new European order where Britain has both Czech and
Swedish borders. |
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Sonar Text. Sonar festival, Barcelona. |
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Soundtoys Interview 2001 |
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Questions
and Answers….. How
long have you been working in this area? |
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Sleazenation magazine |
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Sonic Cities by Jack Sargeant The
work of Semiconductor Films and their friends may be difficult to calcify
– often simplistically labelled ‘experimental shorts’
or even ‘visuals’ at present by many – but no matter.
Check out their new self-released DVD and discover what’s going
on in the world of avant garde filmmaking. Crazed animation, abstract film, found
footage and plunderphonic aesthetics are just some of the pleasures
to be had from Hi-Fi Rise, the new DVD from Semiconductor Films. Semiconductor
are Ruth Jarman and Joseph Gerhardt, two artists who create films out
of sound, and their pieces here include Retropolis, an animated re-negotiation
of the city, the Harry Smith-esque abstract animation of New Antics,
and The A to Z of Noise, which pulses with multicoloured static in time
to an increasingly hypnotic and eventually brain-erasing frequency.
Semiconductor's aesthetic is perhaps best exemplified in their brilliant
Linear, which effectively breaks down the relationship between image
and sound and sees a digitally created abstracted landscape as the zone
of musical realisation. Hi-Fi
Rise also contains six films by other contemporary avant-garde filmmakers,
including New Knowledge, an exploration of learning using found footage
by People Like Us, and Crystallisation, by Ian Helliwell, who has created
startling patterns and colours by literally taking to super 8 celluloid
with ink and bleach. All contributors share a sense of visual experimentation
and a desire to explore alchemical possibilities. As Semiconductor state:
"It was important for us that all the filmmakers were either making
sound films or collaborating with musicians; contemporary structured
pieces of work where they are developing their own style and technique
rather than relying on the technology for it. We're tackling the nondefined
area of works that gets programmed as 'experimental shorts', and outside
of that get horribly labelled as 'visuals'. The idea is that these works
get seen in a new context without having to fall back on the likes of
MTV for a bland notion of acceptance." The
DVD is possibly one of the first to be produced by contemporary underground/avantgarde
filmmakers, and, with few reference points, Semiconductor had to explore
the potentials of the format. "As with all technology it's always
a fight to make sure it doesn't take over, that you manage to succeed
in representing the idea you visualise in your head. We knew we wanted
to create an environment which mirrored elements of our own films, uniting
them, creating more of a world than presenting individual pieces. This
involved a lot of laborious research and false starts. The result is
something we are really pleased with. We managed to play around with
the way this technology is currently deployed, and also nudge the construction
of an interactive menu, in more of a dynamic direction." Since
the release of Hi-Fi Rise, Semiconductor have been keeping themselves
busy on two projects. "We've just finished a collaborative piece
for a Fat Cat musician called QT. Titled Digital Anthrax, it's our first
war movie, and at fifty seconds it took us two weeks inside a world
of noise and evolution. Whereas Anti-Matterhorn, our avalanche movie,
has been going on for over two years now - if we're lucky it may get
finished in 2002!' Jan/Feb 2002 |
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Res
magazine. http://www.res.com/index.res.html |
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Looks Sound by Lina D.Russell Ruth
Jarman and Joseph Gerhardt - aka Semiconductor describe their work
as "making films out of sound." The Brighton-based duo have
been making videos and music since 1997, developing a particular blend
of visual and aural explorations by establishing a direct relationship
between image and sound. "We have sought to physically tie the
senses of sight and sound in an attempt to transcend their differences
and find a place where they have no distinction," they explain.
"We forged ways to channel the audio information into visual form."
Over the years, Semiconductor has collaborated on films with a host
of electronic musicians such as Dat Politics, Mum, People Like Us and
Cristian Vogel, as well as with record labels including Mute, Fat Cat
and Warp. Their
recent DVD release Hi-Fi Rise - Sonic Cities From Another Timeline is
one of the first independently produced short film DVD compilations
in the UK. Partly a curatorial initiative and partly a showcase of their
own work, Hi-Fi Rise's 14 shorts are accessed by traveling through Semiconductor's
fictional sonic city with its hand-drawn buildings and dark alleys -
a place reminiscent of Holstenwall, the home of the 1920 classic The
Cabinet of Dr. Caligari. The selection of shorts includes People Like
Us' plunderphonic visions of children singing in unison in what seems
to be a trance-like state, Semiconductor Dat Politics pixel-loving collaboration
featuring a lo-fi airplane journey, Ian Helliwell's Super 8 scratch-and-paint
piece Crystallisation and Semiconductor's own visions of an imaginary
London in which all you see and hear is the electricity passing through
millions of flickering light bulbs. A
masterful mélange of lo-fi techniques, sophisticated 3-D worlds
and explorations of visual and aural glitches, Hi-Fi Rise twists the
hierarchy of the senses to create unique worlds in which the narratives
are defined by sounds. sept/oct 2002 | ||